What $SLUSH is
$SLUSH is the joke token of Slush Fund, a free snowball-fight game you play in your browser. Despite the name, it is not a fund: it holds nothing, pays nothing and promises nothing. It isn't a share in a company and nobody is promising it will be worth anything.
It lives on Solana. Once it's created, nobody (including us) can mint more, freeze anyone's tokens, or change it.
The game
Live online snowball fights on phone and PC, with no download. You play for free and you don't need a wallet to play. A wallet only matters if you want to receive player rewards or join the presale.
Player rewards
40% of all tokens (400,000,000) are set aside for players. They're paid out as season prizes over four years. Season 1 starts on Christmas Day. Prize points count from then, and the first prizes are paid in $SLUSH at the end of the season in late March, after the token launches. Each prize season runs three months; at the end, the prize list is public for 7 days before anything is paid.
- Rewards go to players for playing: leaderboard placings, tournaments and seasonal events. Each season's exact rules are published before it starts.
- Accounts that can earn rewards need email or wallet verification, and unusual stat jumps are reviewed before payout, so bots and farmers don't drain the pool.
- Payouts are sent from the public rewards pool, so anyone can see every payment.
Token facts
| Network | Solana |
|---|---|
| Standard | SPL Token-2022, using Solana's own audited token program with no custom contract |
| Ticker | $SLUSH |
| Total supply | 1,000,000,000, fixed forever |
| Decimals | 6 |
| Mint authority | Deleted in the creation transaction. Nobody can mint more. |
| Freeze authority | Never set. Nobody can freeze a wallet. |
| Metadata | Locked. The name and logo can't be changed. |
| Taxes and hooks | None. No transfer fee, transfer hook or permanent delegate. |
| Token address | Published on the proof page and our official channels at launch |
Where the supply goes
| Allocation | Share | Release |
|---|---|---|
| Player rewards | 40% | Season prizes over 4 years, in three-month prize seasons from Christmas Day; each list is public for 7 days before it is paid |
| Presale buyers | 15% | 100% unlocked and sent to buyers at launch |
| Team | 15% | 18-month cliff, then released daily over 24 months, locked on Streamflow |
| Treasury and ecosystem | 15% | Held in a Squads multisig, with all spending published |
| Community and airdrops | 10% | Waitlist airdrop, social campaigns and partner events |
| Launch liquidity | 5% | Paired with USDC in the trading pool at launch, with the LP tokens burned |
The presale
Prefer to watch? The how-to-buy video walks through every step.
- Who can join: the presale is open globally to adults 18 or older.
- Limits: $25 minimum and $5,000 maximum per wallet, paid in USDC or SOL.
- Where the money goes: straight from your wallet into a Squads multisig vault, never to a personal wallet. Half of the raise goes into the launch trading pool.
- Your tokens: reserved for your wallet when you pay, then sent to that wallet fully unlocked at launch.
- Before you pay: you have to tick a box confirming you understand you could lose all the money you spend.
We will never DM you a payment address. The only presale is the one on this website.
Where the money goes
Because the name is a joke about secret money, here is exactly where presale money goes. Every dollar raised is split two ways:
- 50% into the trading pool. At launch it is paired with $SLUSH from the 5% liquidity allocation (up to 50,000,000 tokens) in a USDC trading pool on Solana. The pool's LP tokens are burned, so nobody, including the team, can withdraw that money. If less than the $150,000 cap is raised, fewer tokens go in and the unused ones stay in the treasury multisig, published.
- 50% to the company treasury. Held in a Squads multisig that needs several signers, with every spend published on the on-chain proof page. It pays for marketing, creator deals and tournament prizes, plus running costs such as servers, moderation and legal.
Presale money is not used to build or run the game. $SLUSH pays no share of revenue and there are no buybacks. If the presale raises less than its $30,000 minimum, there is no launch: every buyer is refunded the exact amount and currency they paid (USDC or SOL) to the wallet they paid from, out of the presale vault, starting within 7 days of the presale ending. Network fees are not refunded.
Liquidity and treasury
At launch, 50,000,000 tokens are paired with USDC from the raise in a trading pool. The pool's LP tokens are burned, so nobody can pull the liquidity.
The treasury sits in a Squads multisig. No single person can move it, and every payment is public on-chain.
Security
- No custom smart contract. The token uses Solana's audited Token-2022 program as-is and then deletes its own admin keys, all in one transaction.
- The token, presale checkout and payout code are tested and go open source before the presale opens, and a bug bounty will pay for private reports. See open source and bug bounty.
- This website runs no third-party scripts, trackers or cookies, and connecting a wallet only shares your public address.
Risks
Crypto is high risk. You can lose all the money you put in. Only spend what you can afford to lose.
- The token can lose most or all of its value, and there may be nobody to sell it to.
- Crypto prices swing wildly, and tokens for games are more volatile still.
- Transactions on a blockchain can't be reversed. If you send to the wrong address, or approve a scam, it's gone.
- Scammers copy popular tokens within minutes. Always check the token address on the proof page.
- Crypto laws change and differ by place. The presale is open globally, but you are responsible for following the laws where you live.
- Bugs in wallets, exchanges or Solana itself are outside our control.
Nothing on this site is financial advice, an offer to sell, or a solicitation.
Official links
This website, and the channels linked in its footer, are the only official sources. See Stay safe for how to spot fakes.